The Dim Knight Chronicles
of Utter Nonsense
Welcome to Book Two
An Introduction to Sir Dim's Most Interactive (and Confusing) Adventure Yet!
Greetings, Brave Adventurer!
If you have read the first Dim Knight Chronicles, you already know that Sir Dim is the bravest, most loyal, and... well... let's just say most easily confused knight in the entire kingdom. Usually, you just sit back, turn the pages, and watch him mistakenly charge at windmills or try to rescue a dragon from a very small, angry cat.
But for Book Two, things have changed. The kingdom is in a massive muddle, the clues are scattered, and frankly, Sir Dim cannot solve this mystery alone. If we leave it entirely up to him, he will end up locked in a dungeon cupboard within three pages.
That is why this book has been entirely adapted into an interactive mystery experience!
From this moment on, you are taking the reins. You aren't just reading the story anymore — you are driving it. Sir Dim will make the mistakes, but you have to use your brain, solve the puzzles, and make the big decisions to get him out of trouble.
How to Play Your Part
When you reach a puzzle, tap the answer you think is correct. The story will jump to the right place automatically. If you get it wrong, a Try Again button brings you straight back. No page numbers needed.
The Golden Rules
- Look Closer: Clues are hidden everywhere — in diary entries, on old shields, and even in a wizard's broken compass.
- Expect the Unexpected: There are multiple pathways and several different endings. Some lead to victory, some to partial success, and a few might land you in a giant bowl of goblin soup.
- Don't Give Up: Wrong choice? The Try Again button is always there. Use it.
Draw your sword, sharpen your wits, and let's go solve a mystery!
Your Adventure Log
The Royal Backpack — keep track of what you discover
⚔️ Explorer's Details
Contents
The Time Travel Tangle
It started, as most disasters in Confusington did, with Dodderick trying to be helpful.
"I shall fix your broken clock, Your Majesty!" announced Dodderick, waving his wand at the grandfather clock that had stopped working three years ago.
"It doesn't need fixing," said Princess Chandamel. "We just use it as a coat rack now."
"NONSENSE! TICKY-TOCKY-TIMEY-WIMEY!"
The spell hit the clock. The clock began spinning. Faster. FASTER. FASTER!
"Um," said Dodderick. "That's not supposed to—"
BOOOOOOOOM!
A swirling purple portal opened in the middle of the throne room and SUCKED IN everyone nearby. Also sucked in: Which Witch, That Witch, and Sand Witch, who had been visiting to sell the King some "definitely not cursed" cookies.
"AAAAAAAHHHHH!" screamed everyone as they tumbled through time.
"WHICH WAY ARE WE GOING?!" screamed Which Witch. "THAT WAY!" screamed That Witch, pointing in seventeen directions at once. "I DROPPED MY SANDWICH!" screamed Sand Witch.
THUD!
The time travel landing — somewhat ungraceful
Everyone landed in a pile in what appeared to be... the same throne room. But DIFFERENT. The throne room looked ANCIENT. Cobwebs everywhere. And sitting on the throne was an OLD version of the King, with a beard down to his knees.
"Are you... are you from the PAST?" asked an old woman in royal robes.
"We're from... now?" tried Dim Knight. "What YEAR is this?"
"It's the year 3025. You've traveled ONE THOUSAND YEARS into the FUTURE!"
Future Confusington was VERY different. The castle was now made entirely of cheese. Gerald's descendants ran a restaurant called "Burp & Dine." Glitterbane was somehow still alive and still grumpy — rainbow-coloured from a thousand years of rainbow farts.
"Unicorns live forever," grumbled Future Glitterbane. "It's EXHAUSTING. I've been annoyed for TEN CENTURIES."
But there was a FOURTH witch — one they'd never seen before.
"Who are YOU?" asked Dim Knight.
"Yes," said the fourth witch.
"Yes what?"
"I'm Who Witch."
"That's what I'm ASKING! WHO are you?!"
"Exactly! I'm Who Witch!"
Dim Knight's brain made a small creaking noise.
The Future Kingdom had one MAJOR problem: The Great Fart Cloud. Gerald's descendants had been farting for a thousand years. The farts had EVOLVED. They were now SENTIENT.
Emperor Stinkicus the Third demands tribute
"They call themselves the Fartarian Empire," explained Future Queen Chandamel the Patient. "They demand tribute."
"GREETINGS, PAST-DWELLERS," rumbled Emperor Stinkicus the Third. "WE DEMAND... THE TRIBUTE!"
"What's the tribute?" asked Dim Knight.
"BEANS. LOTS OF BEANS. AND ALSO SANDWICHES."
Gerald felt EXTREMELY guilty. "This is all MY fault! My farts created an EVIL EMPIRE!"
The witches combined their powers with Dodderick's magic. Sand Witch threw a sandwich. The farts got distracted eating it. Gerald released the MEGA-BURP. Glitterbane added RAINBOW-FART. The attacks scattered the Fartarian Empire!
"NOOOOO!" wailed Emperor Stinkicus. "WE'LL REFORM! IN THREE HUNDRED YEARS!"
They jumped through the portal! FLASH! Back in the present — exactly three seconds after they'd left.
Back home, three seconds later
And so Who Witch joined the kingdom — born from the confusion they'd created. Now there were FOUR witches.
"This is going to be a DISASTER," said Princess Chandamel.
"Which disaster?" asked Which Witch. "THAT disaster!" said That Witch. "WHO said disaster?" asked Who Witch. "Want a sandwich?" asked Sand Witch.
The Princess put her face in her hands.
The Space Adventure of Utter Nonsense
One week after the time travel incident, something fell from the sky. It was big. It was shiny. It was shaped like a giant metal potato.
The metal potato arrives — with some collateral cabbage damage
The metal potato had a door. The door opened. Out stepped a tiny green alien — about two feet tall, with three eyes, seven fingers, and an expression of complete confusion.
"Blurp?" said the alien. "Blurp yourself!" said Dumb Knight defensively.
Dodderick cast a translation spell. The alien explained: "I crashed because my ship ran out of FUEL! I need METHANE GAS to power my engines!" Everyone slowly turned to look at Gerald.
"My farts can FUEL A SPACESHIP?!" Gerald was so happy he farted immediately. PPPPHHHHBBBBTTTT!
The alien's name was Zorbax, from Planet Fluffington-7. He was searching for the legendary CHAOS CRYSTAL — hidden on the most chaotic planet in the galaxy. His sensors had led him here. Zorbax offered a deal: help find the crystal in exchange for a tour of SPACE!
Space was AMAZING — stars, planets, a comet shaped like a chicken. But then: "ENEMY SHIP APPROACHING!" On the viewscreen: a massive black spaceship shaped like a skull wearing a top hat.
"CAPTAIN NASTYPANTS!" gasped Zorbax. "The most FEARED space pirate in the galaxy!"
Captain Nastypants — magnificent moustache, terrible name
Captain Nastypants demanded surrender. The witches did their thing — redirecting lasers, confusing computers, throwing sandwiches as decoys. Nastypants' crew lost their minds: "WHICH target?!" "THAT one!" "WHO ordered that?!" "I want a SANDWICH!"
Gerald saw his chance. He pointed his bottom at Nastypants' ship and released the BIGGEST SPACE FART in history!
In space, no one can hear you fart. But they can definitely smell it.
The fart engulfed Nastypants' ship. "RETREAT! THE SMELL IS GETTING THROUGH THE HULL! AND MY CREW WON'T STOP ASKING 'WHICH SMELL'! RETREEEEEAT!" His ship zoomed away, trailing fart-clouds and existential confusion.
They found the Chaos Crystal inside an asteroid shaped like the King's face. Zorbax dropped everyone home, promising to visit again — though he looked slightly traumatised. "Come back anytime!" called Dim Knight. "Which time?" asked Which Witch. Zorbax flew away VERY quickly.
Scratched into the floor in the goblin's messy handwriting:
🛡️ Shield A
🛡️ Shield B
🛡️ Shield C ✦
Shield A: Swords (3) + Stars (0) =
Shield B: Swords (0) + Stars (4) =
Shield C: Swords (2) + Stars (3) =
😱 Wrong Choice!
The goblin was NOT as asleep as he appeared
Sir Dim presses Shield A. It clangs to the floor with an almighty CRASH. The goblin's eyes snap open. "OI!" The snoring was a trap — the goblin was only pretending to sleep! The alarms sound. Sir Dim runs, trips over his own sword, and somehow ends up back at the beginning of the corridor.
Shield A only has swords — no stars. The clue says you need BOTH. Try the puzzle again!
⏪ Try Again — Back to the Puzzle💥 Wrong Choice!
Sir Dim presses Shield B. A trapdoor opens beneath his feet. There is no time to react. There is only falling. And then a very smelly room at the bottom. It smells of old goblin socks and broken dreams.
Shield B only has stars — no swords. You need a shield with BOTH! Try the puzzle again.
⏪ Try Again — Back to the Puzzle✅ Shield C was correct! 2 swords + 3 stars = 5. The lock clicks open. The goblin snores on. Sir Dim tiptoes through, grinning.
The Incredibly Shrinking Knights
The kingdom's annual "Bring A Weird Thing Day" was going well until someone brought a VERY weird thing — a glowing mushroom. That was singing.
"Mushrooms don't SING," said Princess Chandamel. "🎵 Yes we doooo! 🎵" sang the mushroom. "...I stand corrected."
Unfortunately, Dopey Knight hadn't heard the warning. He was hungry. He took a bite. Everything was suddenly getting BIGGER. Dopey Knight had SHRUNK to the size of a mouse!
Dopey discovers the mushroom's effect — from the floor
"If eating it makes you small, eating MORE makes you big!" declared Dumb Knight. He ate the mushroom. He shrank. Dozy Knight slept through the explanation, woke up, saw mushroom, ate mushroom, shrank. Three tiny knights!
Sebastian — low to the ground, surprisingly effective as a spy
Sebastian the Sausage — being low to the ground — could see everything. He found all three: Dozy asleep on a dust bunny, Dumb being crowned king by dust bunnies, Dopey stuck to a piece of cheese. They fed the tiny knights mushroom pieces and all three grew back to normal.
Then Which Witch accidentally ate some mushroom. Then That Witch tried to save her. Then Who Witch touched it investigating. Three tiny witches ran amok. Sand Witch alone remained normal-sized, wrangled her tiny sisters, and watched them grow back with a sigh.
The Singing Mushroom was locked in a vault. "🎵 All alone, in the dark! 🎵" it sang sadly. "NO ONE feels bad for you!" shouted everyone. "🎵 That's fair, I deserve this! 🎵"
The Giant Who Was Scared of Everything
BOOM. BOOM. BOOM.
A GIANT was approaching — taller than the tallest tower, with feet the size of houses. "WE'RE DOOMED!" wailed the King. "I'LL FIGHT HIM!" announced Dim Knight. "Your sword is the size of his FINGERNAIL," pointed out Glitterbane.
The giant reached the castle, looked down, and burst into tears. "WAAAAAAAAHHHHH! I'M LOOOOOST! I WANT MY MUMMY!"
Timmy — seven years old (in giant years), frightened of butterflies
The giant's name was Timmy. He was scared of EVERYTHING — bugs, birds, butterflies especially. "Butterflies are TERRIFYING!" agreed Glitterbane. "Finally, someone UNDERSTANDS!"
Princess Chandamel took charge. The knights agreed to help Timmy find the Land of Big People in the clouds. Timmy threw them up — successfully, thanks to the witches' protection spells. They landed on cotton candy clouds.
They found Timmy's family, who planted magic beans and grew a new beanstalk instantly. Timmy waved goodbye. "Thank you for helping me! Even the scary witches!" "We're not SCARY!" protested Which Witch. "You're VERY scary!" "Which scary?" "SEE?! THAT'S why you're scary!"
The Kingdom Under the Sea (Sort Of)
It rained for three days straight. The kingdom FLOODED. Everything was waist-deep in water. The witches tried to help — making things worse, as usual.
Sand Witch — the practical witch has her moment
Sand Witch had the only useful contribution: waterproof sandwiches that floated. Tiny sandwich-boats that people could actually paddle around in. "I'm the practical witch!"
Things got stranger when TALKING FISH arrived. Sir Splashington, a confident salmon, demanded tribute: BREAD CRUMBS. Sand Witch began crumbling sandwiches into the water. "THESE ARE DELICIOUS! WHAT IS THIS MAGIC?!" "It's called BREAD." "TEACH US YOUR WAYS, SANDWICH WITCH!"
The flooding was solved when Dumb Knight found a giant cork in the castle basement. They pulled it. GLUG GLUG GLUG! All the water drained, revealing the ancient Fish Kingdom of FISHLANDIA. The fish were given the underground kingdom. Sand Witch opened an Underwater Sandwich Shop.
"SAND WITCH'S SUBS!" read the sign. "Now Serving Fish! Wait, Not Like THAT! Fish CUSTOMERS!"
"I always hide my most important notes in the FIRST LETTER of each sentence," he whispers. "Read each sentence. Write down just the first letter. The letters will spell the answer."
Look at the FIRST LETTER of each sentence only →
| A | ll morning I washed the mixing bowls. | → | |
| P | eople kept knocking on the bakery door asking for buns. | → | |
| P | astry dough takes a long time to roll out. | → | |
| L | uckily, the wood oven was perfectly hot. | → | |
| E | veryone is going to love tonight's dessert! | → |
😳 Wrong Answer!
The baker stares in horror. "Flour?! I already HAVE flour — there's a whole sack of it right there! That's not a secret ingredient, that's just... bread." He gestures at the sack. One of the guards glances over. Sir Dim backs away very slowly.
FLOUR is already a standard ingredient — not the secret one. Look at the first letters again!
⏪ Try Again — Back to the Puzzle😬 Wrong Answer!
The baker's eyes light up — then sink. "I tried berries last week. They turned the entire cake purple. The King cried for twenty minutes. I cannot do that again." He shudders at the memory. Wrong ingredient.
BERRY is not what the first letters spell. Try reading just the first letter of each sentence in order.
⏪ Try Again — Back to the Puzzle✅ APPLE was correct! A-P-P-L-E. The baker seizes an apple, tucks it under his arm, and together they walk straight past the guards. Nobody questions the baker. Or the knight. Or the apple.
The Day Everything Went Backwards
Nobody knew why it happened. One morning everyone woke up and the world was BACKWARDS. The sun rose in the WEST. Words came out in REVERSE. People walked BACKWARDS.
"HAPPENING IS WHAT?!"
Everything backwards — including the witches' confusion, which somehow got worse
Dodderick had cast a spell the day before to reverse his aging. It had reversed EVERYTHING instead. Sebastian the Sausage, being inherently nonsensical, was double-backwards — making him normal. He had the solution: the witches needed to cast their spells BACKWARDS to go FORWARD.
On three — despite nobody agreeing on which three — they cast their backwards magic. BOOM! Everything flashed white. And then... everything was normal again. Mostly.
As a side effect: the castle clock now runs counter-clockwise. Gerald's farts temporarily smelled like flowers. And Which Witch's spells come out in RANDOM order. "I cast HCTIW-LLEPS and got... a pineapple?" "That's not even a WORD!" "It is NOW!"
Inside Dozy Knight's Dreams
Dozy Knight had been asleep for three days straight, making noises: "Mmmffff... no, the pudding castle... don't let the cheese wizard... BANANAS!"
"He's STUCK in his dream!" realised Dodderick. He cast the spell — and accidentally pulled in Dim Knight AND all four witches.
Dozy Knight's dream was INSANE. The sky was PILLOWS. The ground was MATTRESSES. The trees were BLANKETS.
The Pudding Castle — genuinely luxurious, surprisingly difficult to leave
They found Dozy Knight in a PUDDING CASTLE, sitting on a throne of marshmallows. "Welcome! To my KINGDOM OF ETERNAL SLEEP!" Every attempt to wake him made things worse. The Nightmare Pillow Ghost appeared — ten times normal size. The witches' combined confusion bewildered it completely. It started spinning in circles, totally baffled.
Dim Knight had an idea. "Dozy! In your dream, you're WORKING! Managing a kingdom! That's a JOB!" Dream Dozy went pale. "I'm... WORKING?!" "Yes! In the REAL world, you can just SLEEP!" Dream Dozy stood up immediately. "GUARDS! I'm LEAVING! This kingdom is too much WORK!"
FLASH! Everyone woke up. Dozy Knight's eyes opened. "That dream was EXHAUSTING. Being a king is HARD. I'm going back to sleep. Regular sleep." Within seconds, he was snoring peacefully.
subtract 2 from every number you see."
🌿 Wrong Path!
The compass glows. Sir Dim follows it confidently. He walks directly into a swamp. He is in the swamp for some time. The compass was right about something — he just forgot to subtract the 2 first.
The riddle says "subtract 2 from every number." The raw numbers 8, 12, 6 haven't been decoded yet!
⏪ Try Again — Back to the Puzzle🐉 Wrong Path!
The path leads uphill, through a cave entrance, and straight into a very startled dragon's living room. The dragon looks equally surprised. Nobody is sure what to do. Sir Dim slowly backs out. This was the adding-instead-of-subtracting path.
The riddle says SUBTRACT 2 — not add! 8+2=10 is wrong. Try 8−2 instead.
⏪ Try Again — Back to the Puzzle✅ 6 — 10 — 4 is correct! The compass locks onto the true path. The trees part. Sir Dim emerges into open countryside just as the sun comes up. He looks enormously pleased with himself. He has earned it.
The Evil Mirror Twins
A mysterious carnival arrived, featuring the MIRROR OF OPPOSITES. "Look into it and see your EVIL TWIN!" announced the creepy carnival master.
The Mirror of Opposites — nobody thought to ask whether this was a good idea
The knights looked. Their evil reflections climbed OUT! Dark Knight (evil Dim)! Chaos Knight (hyperactive evil Dozy)! Professor Knightingale (genius evil Dumb)! Smooth Knight (graceful evil Dopey)!
The witches looked too. Which Witch's opposite: DEFINITE WITCH, who always knows EXACTLY which thing she's talking about. No confusion. Terrifying. That Witch's opposite: THIS WITCH, who points at nothing and speaks only in vague riddles. Who Witch's opposite: WHOM WITCH, who speaks with PERFECT grammar. Sand Witch's opposite: SOUP WITCH. This was personal.
The evil twins teamed up and took over the kingdom. The evil witches ran things less confusingly — which was somehow WORSE. Servants could no longer make excuses. Grammar was being corrected.
The great witch battle — confusion vs. precision, sandwich vs. soup
The real heroes fought back. Each witch defeated her opposite through her own nature: confusion overloaded Definite Witch; That Witch pointed AT This Witch (impossible to dodge); improper grammar bombardment short-circuited Whom Witch.
Sand Witch vs. Soup Witch escalated to food-weapon combat. Their attacks collided and created... a BREAD BOWL OF SOUP. "We've created the PERFECT FOOD," they both gasped. "JOIN US!" said Sand Witch. Soup Witch smiled. "I accept!"
A historic alliance — soup and sandwiches, united at last
The evil twins were defeated — all except Soup Witch, who switched sides. "We're up to FIVE witches now," sighed Princess Chandamel. "She's WORSE than confusing!" realised Glitterbane. "She's COMPETENT!"
The Quest for the Golden Toilet
The King announced a quest for the legendary GOLDEN TOILET — an artifact of UNIMAGINABLE power! "Whoever sits upon it gains INFINITE WISDOM!" "...It's a toilet," said Princess Chandamel. "A GOLDEN toilet! With MAGIC!"
Setting out — the most dignified quest in kingdom history
The quest party navigated the Forest of Inconvenience, the River of Mild Discomfort, and the Mountain of Moderate Difficulty. The witches had opinions about all of them.
Inside the Cave of the Golden Toilet, traps awaited. The Riddle Guardian asked a riddle. Everyone answered simultaneously. The Multiple-Choice Door had four handles — the witches declared they weren't interested in non-food handles. The Final Guardian had left a note: "Heard the witches coming. Decided not to bother. Good luck. — The Management."
The GOLDEN TOILET sat in the final chamber — pure gold, velvet seat, diamond flush handle. While everyone argued about who should sit on it, Gerald sat down.
FLASH! Golden light surrounded him! "I UNDERSTAND EVERYTHING! The meaning of life! The secrets of the universe!" "WHAT IS IT?!" demanded everyone. Gerald opened his mouth and... farted. PPPPHHHHHHBBBBTTTTTT! The wisdom left immediately.
"GERALD! You FARTED OUT THE WISDOM!" "I got nervous!"
The Golden Toilet became a tourist attraction. Gerald was banned from the throne room — but remembers one thing from his three seconds of wisdom: the meaning of life is friendship. Everyone thought this was cliché. Gerald maintains he forgot the good answer.
The Grand Finale
(Also Known as "Everything Goes Wrong Perfectly")
It was the five-year anniversary of Dim Knight's first adventure. The celebration brought EVERYONE together — all four knights, Gerald, Glitterbane, the Troll Family, Dodderick, Sebastian, the Pillow Ghost, Sir Splashington and the fish, Timmy the Giant, Zorbax the Alien, Soup Witch, and all four original witches.
Then disaster struck. THREE PORTALS opened.
The worst possible anniversary surprise
From Portal 1: CAPTAIN NASTYPANTS! From Portal 2: EMPEROR STINKICUS THE THIRD! From Portal 3: ALL THE EVIL TWINS (minus Soup Witch, who had reformed). The three villain groups decided to team up.
THE FINAL BATTLE BEGAN!
Dim Knight vs Dark Knight — the most accidentally effective fight in history
Dim Knight fought Dark Knight on the roof and accidentally tripped him into cabbages. Dozy Knight defeated Chaos Knight by sleeping so hard that Chaos Knight exhausted himself watching. Dumb Knight defeated Professor Knightingale with impossible questions. Dopey Knight defeated Smooth Knight through sheer clumsiness.
The witches defeated their evil twins again — each rematch more spectacular than the last. Definite Witch exploded from internal contradiction when she accidentally said "which" herself. This Witch vanished when That Witch's pointing became too specific to dodge. Whom Witch melted into dangling participles.
The Soup Sandwich Combo Blast — unstoppable, delicious, Italian
Soup Witch and Sand Witch launched their ultimate SOUP SANDWICH COMBO BLAST — a tidal wave of minestrone in sourdough bread bowls. The remaining evil twins were buried in delicious Italian comfort food.
The victory sparkle-fart — beautiful, smelly, and entirely appropriate
Gerald farted. Glitterbane rainbow-farted. Their combined SPARKLE-STINK created a tornado that scattered the Fartarian Empire. The trolls grabbed the farts and jarred them.
Captain Nastypants was overwhelmed by five witches simultaneously, flopped onto by fish, bubbled by Zorbax, and floated away into space vowing revenge.
VICTORY!
As the sun set, the King made his speech: "FIVE YEARS AGO, we were a kingdom of NOTHING SPECIAL! Now we have dragons! Unicorns! Trolls! Talking sausages! Fish kingdoms! Giants! Aliens! And FIVE confusing witches!"
Gerald looked at everyone gathered around him. "I love this kingdom," he said softly. Then he farted. PPHHHHHHBBBBBBTTTTTTTT! Glitterbane rainbow-farted. SPARKLE-PPPFFFTTT! Their combined farts blossomed into a beautiful, smelly, sparkly cloud.
"AMAZING!" cheered everyone. "Which amazing?" asked Which Witch. But this time, everyone just laughed. Even Glitterbane smiled. (Don't tell anyone.)
Because in the Kingdom of Confusington, the adventure NEVER truly ends. There will always be another witch to confuse. Another dragon to fart. Another sandwich to make.
And the Dim Knight and his brothers — and ALL their ridiculous friends — will be there. Being useless. Being confusing. Being absolutely, completely, wonderfully... HEROIC. In their own special way.
The Royal Help Desk
"Even the best knights ask for help sometimes.
Use the hints in order. Don't skip ahead." — Princess Chandamel